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Trajectory of Tragedy 2/2 (GoW)
In my rewrite of God of War Ragnarok I split it into two parts of the series. God of War Fimbulwintr is described here. Now it’s time for the last entry in my imaginary trilogy, and for my rewritten...
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Loki S2, E2: Rewrite
I love the first season of the Loki series. That’s why I’m hyped for season two. The first episode only increased my excitement. The second episode however, somewhat disappointed me. I do love however,...
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A man with a purpose and a life with none
A desert. The most intelligent minds of the country assembled in rustical housing. The place locked down by the military. Finally, an event that profoundly changes the world and all those who live in it....
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Trajectory of Tragedy 1/2 (GoW)
Alright let me tell you, God of War 2018 is one of my favourite games ever. I played it through a couple of times. I admired it for its simplicity, the combination of fun gameplay and intriguing story,...
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The perfect ending of Quantumania
I finally came around to watch Antman and the Wasp: Quantumania. Yes, I know I’m late, but life’s been busy. Anyways. Quantumania is a really good movie, which came to a surprise to me. I’m not disillusioned...
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A Tale of two Planeswalkers
What draws me to Magic cards most of the time is their depiction of ideas. I love Cling for Dust, for example, because when I use it, it makes me feel like I am clinging to dust; it describes the idea...
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To Hel and back. Twice.
So, I recently finished God of War Ragnarök. It’s a great game! I had a blast. Though in my opinion it’s not as great as its predecessor GoW 2018. 2018 has quickly become my favourite game after playing...
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Sense and Nonsense of Adaptations
Last of Us is now a TV Series. The first episodes have gotten positive reviews and it seems like the people involved take the story and characters serious. Yet I can’t help and be a little bit annoyed...
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Escape the water
With the start of the new year, I started watching a new show. Or rather, an old one, it’s just new to me. Bojack Horseman premiered in 2014, almost a decade ago, yet I’m just now discovering its greatness....
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Avatar and the purpose of stories
I remember back when the first Avatar came out, I didn’t like it. Maybe it was a rebellious reaction to the hype of the movie, or at least it amplified my opinion. I couldn’t understand the hype, because...
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A Creeping Threat
Currently the Magic the Gathering multiverse is suffering by another emergence of Phyrexians. Yes, these “compleated” creatures pose a valid threat in their quest to extinguish all living things and perfect...
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Naruto is not about Naruto (sometimes)
I come to find that in Naruto Shippuden, at least before the war starts, the arcs are quite intricately planned out and efficiently written in terms of set ups and pay offs, themes and world building (not...
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Mass Effect: Command and Shepard, Part 3/4
As announced in a post “Mass Effect: Command and Shepard, Part 1/4“, Story Structure will take a closer look at how the game series handles its theme of leadership. We will look at what tools are used...
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Kakashi vs. Obito
The Art of War: A beautiful Tragedy Silence. In empty space – another dimension, far away from the commotion of war – two high class shinobi face each other off: Kakashi versus Obito. No words are wasted....
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Cyberpunk 2077 - Finding the Soul in the City
I love open world games as much as the next guy and I love good story lines probably even more than the next guy. But, do these two things really fit together? Does an open world always have to have a...
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Itachi vs Sasuke
Art of War: Casting a Narrative Stories are illusions, cast to lead away from reality. This fight is all about knowing what is real and what is not. For one contrahent the fight is real and cathartic,...
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The Crime of New Capenna
When New Capenna came out, I was still caught up with how great Kamigawa Neon Dynasty was designed. I was in love with this set. That’s why although New Capenna delivered a lot of great cards that were...
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Naruto Vs. Pain
Art of War: An old tale reinvented Fights in media are always thrilling to watch. But what differentiates a good fight scene from a bad one? Is it only about the spectacle of violence, or is more behind...
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Rock Lee vs. Gaara
The Art of War – Character through Choreography Battles and fights in fiction can – or even should – entail more than only stylish action. In the series “The Art of War” I will look at fight scenes...
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Thor: Love and Thunder - lost Potential
I enjoyed Love and Thunder. It was a fun little experience to have. I’ve got to admit the simple, yet effective slapstick comedy squeezed quite some giggles out of me. The theme of the fourth Thor...
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Meaning in Choice And Story
“A game is a series of interesting decisions.” – Sid Meier Coincidentally, a story is about choices too. Choices define a character. Most stories – if not all – explore characters based on their choices...
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Bioshock: Telling stories with systems
Video Games add another layer to storytelling. It’s not only audiovisual anymore, but also interactive. Interestingly, that quite obvious seeming fact was a long time overlooked. Only as Clint Hocking...
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Moon Knight: Harrow's Broken Glass
The villain of Moon Knight is introduced in the first minute of the series, even before the intro starts. It’s a short and poignant scene full of symbolism. We witness Harrow in a ritual. During his preparation...
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Marvel Phase 4 is weird and I kinda love it?
As I walked out of the theatre of Avengers: Endgame for the fourth time, when I had finally processed what had happened in the last 10 years of storytelling within Marvel, I was left wondering: What’s...
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 A game is a story.
Competitive games show a similar structure to a story. In a team sport like soccer, we essentially pick a champion to root for. We think this team we like is morally or in terms of ability more entitled...
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Dr. Strange in the Multiverse of Madness – A Spectacle with Heart
Spoiler Warning The following opinion is my first impression, after watching Dr. Strange in the Multiverse of Madness only once. I went into the Multiverse of Madness with great expectations of a fast-paced...
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Mass Effect: Command and Shepard, Part 2/4
As announced in a post “Mass Effect: Command and Shepard, Part 1/4“, Story Structure will take a closer look at how the game series handles its theme of leadership. We will look at what tools...
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Overanalyzing Magic Cards
Throughout my journey with Magic the Gathering I noticed that there are certain cards that attract my attention, until I develop some kind of obsession with them. I started wondering why that is, what...
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A story born out of character
While writing my own book, I’ve come to notice that story is often organically born out of the interaction between characters and the world they inhabit. I would have lined out a plot, with plotpoint after...
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Mass Effect: Command and Shepard, Part 1/4
How does one tell a story about leadership? This series explores this question by analysing the Mass Effect trilogy. An entry is dedicated to each game in the series, to capture the development of Mass...
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The Batman: A Penguin out of Ice
With «The Batman» the newest iteration of the cult comic hero appeared on the screen. It is realer, grittier, and darker, definitely darker, than the ones that came before. Batman always brings a wide...
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MTG: Welcome to the Neon Dynasty on Kamigawa
Neon and magic? Not the first coupling I would think of when prompted with the challenge to find an iconic duo. Yet Wizards dared to bring the neon strokes into the high-fantasy world of the Magic the...
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MTG: The Dying Dragons of Kamigawa
The Kamigawa Neon Dynasty set provides another cycle of mythic dragon cards. They are monocoloured and provide every colour with a flying creature that lets you choose among two effects when it dies. Also,...
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Pirates of the Caribbean: Efficient Dialogue
Whenever I think about efficiency in story telling one scene from Pirates of the Caribbean comes to mind. It happens relatively early in the movie. Jack Sparrow – I’m sorry – Captain Jack Sparrow has...
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